Smithsonian: Human Body Interactive

Founded in 1846, the Smithsonian Institution is the world’s largest museum and research complex. 19 museums and galleries, as well as the National Zoological Park, comprise the Smithsonian museums. 11 are on the National Mall, the strip of land that runs between the Lincoln Memorial and the United States Capitol. Other museums are located elsewhere in Washington, D.C., with two more in New York City and one in Chantilly, Virginia. The Institution has 30 million visitors annually.

 

We were selected by Smithsonian to design and develop a real-time Microsoft Kinect based interactive. Our team was responsible for the design, 3D modeling, rigging and programming of the interactive. The exhibit is designed primarily for young children to learn about the human body. When approached by a guest, the skeleton scales itself according to the guests’ height and mirrors their body movements. A series of virtual buttons within the interface allow the guest to toggle on/off the various body systems (skeletal, muscular and internal organs) with their virtual arms.

  • Strategy

    Exhibit Design, Multimedia Enhancement, In-Person Activation

  • Design

    Game Design, Consultation & Strategy, 3D Animation & Modeling, Programming, Integration & Installation

  • Client

    The Smithsonian